VR/AR will eventually appear as a mobile experience

According to a recent interview with Qualcomm's vice president of product management, TIm Leland pointed out that virtual reality (VR) and augmented reality (AR) are the future direction of technology development, and will eventually emerge as a mobile experience. Qualcomm is also currently building the latest mobile processors and other technologies, hoping to get VR and AR out of line, present higher resolution, use better displays, reduce weight and save energy.

According to VentureBeat, Leland pointed out that Qualcomm believes that VR will evolve significantly in 2017, and that VR and AR will eventually be combined, especially in the development of head-mounted devices. And because consumers are reluctant to be bound by the line, they will move toward the mobile experience.

He also pointed out that from the application level, there are physical limitations on delays such as moTIon-to-photon latency. For example, if the rendering system is decoupled from the inertia and positioning system, it will be limited. At a minimum, it must be ensured that the above components can be more tightly integrated on the same PCB or even on a system-on-a-chip (SoC).

For Facebook and Intel to launch a stand-alone wireless road headset, Leland pointed out that Qualcomm has pushed 20 plans to enter the VR head-mounted display market.

He also believes that some of the architectures that were built for PCs in the past must be equipped with huge cooling solutions, and even the 4-5 hours battery life required by OEMs is not easy to achieve.

However, he also pointed out that whether it is a stand-alone headset or a smart phone embedded VR device, many of the requirements are the same, and the definition of smart phones in the future will change, and even some highly integrated mobile may appear. Wearable device.

For Qualcomm Snapdragon chip and Microsoft (Microsoft) in Windows 10, whether it represents Qualcomm development VR will also cross-platform, Leland pointed out that Qualcomm has cooperated with Microsoft, Facebook or Google, so there will even be VR cloud applications in the future , allowing users to stream data back and forth in the cloud. Plus 5G, which reduces latency, is coming soon, so Qualcomm is pleased to see multimode 5G connectivity with Wi-Fi and WiGig integration.

As for being asked if the concept of 8K glasses proposed by Epic Games founder TIm Sweeney is feasible, Leland said that the resolution may come out, but the current brute force rules in the game console and PC market must be changed to meet the requirements of thin and light. And the endurance of the device needs for hours, and some intermediary software like game engine must also evolve.

He also pointed out that if the display is developed specifically for VR, it means that the resolution and color gamut will be different. In other words, manufacturers can no longer use traditional game consoles or PC models to increase the number of pixels to process visual data, and it needs cooperation from all walks of life.

Leland also pointed out that Sweeney was impressed with the image processing capabilities of the Unreal Engine 4 demonstration using the Snapdragon 820. In addition, he also agrees with the Metaverse concept of virtual shared space collection, through which various information is integrated.

As for the upcoming Snapdragon 835, Qualcomm has also made several improvements, including improved camera subsystems and the integrity of camera-enabled solutions for customers.

Support for HDR on camera subsystems and support for 10-bit display in high dynamic range, improved image performance, and perceptual quantization of movie encoding subsystems, such as the Adreno 540 system video encoder in Snapdragon 835 Responsible for perceived quantification

As for modularization, Qualcomm collaborates with module manufacturers to pre-adjust and pre-maximize three different modules, including a 16-megapixel PDAF sensor, a dual-lens Bayer sensor, and a dual-lens optical zoom dual lens solution. Program.

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